News: Lending Library
We received a lovely message from teachers at Our Lady of the Visitation School in Taperoo, SA, about the value of the CSER Lending Library for their students.
Simon Bliss, Teaching Principal, supporting Macleay Island State School, recently shared this snapshot of students using CSER spheros.
Keith Barnett from Epping North PS in New South Wales, borrowed a Sphero kit from the CSER Lending Library. In this post he shares the learning both he and his students gained from this experience!
Using Virtual Reality in the classroom provides a wonderful opportunity to explore concepts in new and exciting ways. In the post, Helen Kardiasmenos, CSER Project Officer, offers some tips to keep students safe and well when using VR equipment.
In this post we share some Augmented Reality (AR) learning activities that you can implement in your classroom for Space Week!
The future is bright and experiential for students today. Never before has learning been more engaging, empowering and exploratory for students. With Virtual Reality we can extend students learning to experience and empathize with places, people, and nature first-hand and up close. Helen Kardiasmenos, NSW CSER Project Officer, explores some of the VR options available that you may find suitable for your classroom.
CSER Project Officer Helen Kardiasmenos, is also a practicing teacher in NSW, here she shares some of her experiences for using VR in the Classroom by exploring forces on a rollercoaster.
Indigenous Australians have always used the sky as a platform for storytelling. This connection to the stars can now take on a new dimension.
In Term 1, 2019 Casa Mia Primary School students in Bassendean had the opportunity for some incursions with Robin McKean, a Project Officer from the University of Adelaide’s Computer Science Education Research Group (CSER).
Vasse Primary School has been lucky enough to receive fabulous resources from the CSER team. We obtained the micro:bit kit for our weekly girl coding club. Our students enjoyed the challenge of learning and implementing robotics.